return info; }
if (info.gpuCount > 0) { std::cout << "Detected GPUs:" << std::endl; for (size_t i = 0; i < info.gpuNames.size(); i++) { std::cout << " GPU " << i << ": " << info.gpuNames[i] << std::endl; } }
// Cleanup AGS context void Shutdown(); private: AGSContext* agsContext; AGSGPUInfo gpuInfo; bool initialized; };
struct CrossFireInfo { bool isCrossFireEnabled; int gpuCount; std::vector<std::string> gpuNames; bool isAMDPlatform; std::string errorMessage; };
detector.Shutdown(); return 0; } cmake_minimum_required(VERSION 3.10) project(CrossFireDetector) set(CMAKE_CXX_STANDARD 17) Path to AMD AGS SDK set(AGS_ROOT "C:/Path/To/AMD/AGS_SDK")
std::cout << "=== AMD CrossFire Detection ===" << std::endl; std::cout << "CrossFire Active: " << (info.isCrossFireEnabled ? "Yes" : "No") << std::endl; std::cout << "Active CrossFire GPUs: " << info.gpuCount << std::endl;
class CrossFireDetector { public: CrossFireDetector(); ~CrossFireDetector();
CrossFireDetector::CrossFireDetector() : agsContext(nullptr), initialized(false) { ZeroMemory(&gpuInfo, sizeof(AGSGPUInfo)); }