This write-up is for understanding — not for cheating in live multiplayer games.
def read_float(offset): return pm.read_float(offset) Aimbot Gunboundm
(pseudocode):
def aimbot_calculate(): my_x = read_float(OFFSET_MY_X) my_y = read_float(OFFSET_MY_Y) enemy_x = read_float(OFFSET_ENEMY_X) enemy_y = read_float(OFFSET_ENEMY_Y) wind = read_float(OFFSET_WIND_X) This write-up is for understanding — not for
The bot performs (e.g., 10–80 degrees) and for each angle calculates required power to intersect target within tolerance. and projectile step simulation: import pymem
| Data | Source | |------|--------| | Self X, Y | Memory reading (e.g., Cheat Engine) or pixel detection | | Target X, Y | Same | | Wind magnitude & direction | Memory read or OCR from wind gauge | | Selected mobile type | Determines projectile physics (e.g., Boomer vs. A.Sate) | | Charged power % | Memory read (0–100% bar) | Given initial position ((x_0, y_0)), target ((x_t, y_t)), wind (w_x, w_y), gravity (g), and projectile step simulation:
import pymem, math, time pm = pymem.Pymem("Gunbound.exe") OFFSET_MY_X = 0x123456 OFFSET_MY_Y = 0x12345A OFFSET_ENEMY_X = 0x123460 OFFSET_ENEMY_Y = 0x123464 OFFSET_WIND_X = 0x123470 OFFSET_CHARGE = 0x123480 # 0..100