Anger Foot V1.46 🔥
You’ll also notice that destructible objects (trash cans, potted plants, rival gang members’ dignity) have 15% more particle scatter. It’s unnecessary. It’s glorious. A quiet hero of v1.46 is the AI pathfinding in the Shit Town Sewers level. Previously, enemies would get stuck doing a weird shuffle-dance against a pipe. Now, the AI has learned object permanence. They will chase you through the knee-deep water with the cold, dead-eyed determination of a shark.
Go on. Kick the door. The noise complaints can wait.
If you’ve been sleeping on Anger Foot —the neon-soaked, B-movie fever dream from Free Lives (the devs behind Broforce ) and Devolver Digital—version 1.46 is your wake-up call. And that alarm clock? It’s a size-12 sneaker slamming into a skull. Anger Foot v1.46
Furthermore, the weapon skin no longer clips through the player model during the reload animation. This was a bug that haunted the speedrunning community for three weeks. It is now dead. Weapon Rebalancing: The Foot is Mightier Version 1.46 introduces a quiet but brutal rebalance of the "Traffic Cone" power-up. Previously underpowered, the Cone now offers 360-degree deflection on kicks for 2.5 seconds. This turns your character into a raging, blurry hazard cone of death.
The developers have tweaked the "stun lock" frames. When you blast through a door at mach speed, the half-second of slow-motion now syncs perfectly with the bass drop of the background drum-and-bass track. Patch notes mention "improved ragdoll persistence"—which is developer-speak for "enemies now bounce off walls twice before they stop moving." You’ll also notice that destructible objects (trash cans,
The "Golden Calf" boss fight has also been tweaked. The hitbox for the exploding barrels has been widened by 8%. You no longer have to pixel-hunt; you just have to aim generally in the direction of "away." On the technical side, v1.46 patches the memory leak that occurred when you died 50+ times on the same level (a common occurrence for casual players like this writer). The game now runs at a buttery 144 FPS on Steam Deck, provided you turn the shadows to "Medium."
Load times between the apartment hub world and the levels have been slashed by nearly half. You go from respawn to rage in under 1.2 seconds. If you beat Anger Foot at launch, v1.46 is a victory lap . The game feels tighter, meaner, and funnier. The new animation for the "Door Slam" execution is worth the download alone. A quiet hero of v1
9 angry feet out of 10.