I fall into the latter category.
The mod also fixes the netcode as much as humanly possible. Hit registration in 2004 was a suggestion. In Redux , if you lead your target by two inches at 50 meters, you get the kill. Absolutely. The community is small but rabid. You can usually find two or three full servers on Friday nights (look for "Redux 24/7 Operation Irving"). battlefield vietnam redux
Gameplay wise, this makes the US side actually fear the brush. The Vietcong (North Vietnamese Army/VC faction) gets a massive stealth buff simply because they blend in . In Redux , the tunnel system has been expanded—you can now pop up from more than the usual three spots. As a US soldier, you learn to hate the sound of a shovel. Let’s be real: You play Battlefield Vietnam for the helicopters. Redux reworks the flight model. It isn’t Arma level sim, but it’s heavier. You feel the weight of the Huey. I fall into the latter category
The biggest change? You can't clip a tree branch anymore. That rice paddy you thought you could land in? It now has a 100-foot invisible hitbox? No, actually, Redux makes the hitboxes pixel-perfect. Watching new pilots cartwheel into a river is the server’s favorite spectator sport. 4. The Gunplay: No Handholding If you came from Battlefield 2042 , prepare to cry. Redux removes the "casual" spray patterns. The M16 has harsh recoil. The AK-47 kicks like a mule but hits like a truck. The flamethrower (which actually got a range buff in the mod) is the ultimate room-clearer on the Cu Chi map. In Redux , if you lead your target