If you edit the wrong byte—for example, changing a "number of items" value without shifting the pointer array—you will cause a buffer overflow. The game will crash on load. The file size might become mismatched.
Unlike a .txt or .json file, you cannot open a save.bin in Notepad and simply change "gold" : 100 to "gold" : 99999 . Instead, you will see a wall of symbols, null characters, and alien text. This is because the developer has serialized the game’s memory state directly into a file. bin save file editor
And whatever you do, don't edit the pointer array unless you are prepared to lose everything. Have you ever used a save editor for a specific game? Which one? Let us know in the comments below. If you edit the wrong byte—for example, changing