The protocol was activated. Stealth generators were miniaturized. Snipers became ghosts. Even entire bases could be hidden – for a time.
In Zero Hour , war was loud. (Cut to a USA sniper killing a Chinese general with one silenced shot.) Narrator: But in Silent Death , the loudest sound… is the body hitting the floor.
Here’s content tailored for the mod. This assumes it’s a real or conceptual mod focused on stealth, assassinations, special forces, and covert ops (as the name implies).
Today: 3 new generals. Full stealth rework. No warnings. No mercy.
Extra interactivity on desktop The visual above is just an image, but on a large screen you see the full interactive and get the option to hover over each of the fights and character paths to see extra information about the fight; who was fighting whom, what was special about the fight and in what other battles did these characters fight.
Check it out behind your laptop / desktop as well for an even more detailed look into all fights that happened in Dragon Ball Z. c amp-c generals zero hour silent death mod
The fight info was taken from the Dragon Ball Wikia pages for each saga. For relevance, a few fights were taken out of the above visual; the Garlic Jr. and Other World Tournament filler sagas were completely removed. Also the ±5 fights that happened in the anime only and didn't feature any of the Z fighters, happened in a nightmare or flashback were taken out. The protocol was activated
Created by Nadieh Bremer | Visual Cinnamon c amp-c generals zero hour silent death mod
Data from the very extensive Dragon Ball Wikia | Read about the design process in this blog