for(new i = 1; i <= MAX_PLAYERS; i++) if(is_user_alive(i)) ApplyLevelBonuses(i)
ApplyLevelBonuses(id)
for(new i = 1; i <= MAX_PLAYERS; i++) if(is_user_connected(i)) SaveUserData(i) cs 1.6 level system plugin
new requiredXP = BASE_XP_LEVEL[level+1] if(g_iXP[id] >= requiredXP) for(new i = 1; i <= MAX_PLAYERS; i++)
new lvl = g_iLevel[id] if(lvl > MAX_LEVEL) lvl = MAX_LEVEL for(new i = 1