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Divinity Original Sin 2 .net Core Apr 2026
| Format | Extension | Purpose | |--------|-----------|---------| | LSX / LSJ / LSB | .lsx , .lsj , .lsb | Larian’s XML/JSON/binary serialization (stats, skills, items, dialogues) | | PAK (Divine Engine) | .pak | Packed game assets (textures, models, audio) | | Save files | .lsv | Compressed LSX containers | | Story scripts | .loca , .osiris | Lua-based story logic |
<save> <region id="GameState"> <node id="Player"> <attribute id="Level" value="12" type="int8" /> </node> </region> </save> divinity original sin 2 .net core
using System.Text.Json; public static JsonDocument ReadLsj(string path) .lsb | Larian’s XML/JSON/binary serialization (stats
Sofas & Sectionals
Accent & Arm Chairs
TV Unit
Bookcases & Shelving
Console
Ottomans & Poufs
Dininning Tables
Dinning Chairs
Sideboards
Bar Cabinets
Bar Stools
Beds
Night Stands
Dressers
Chests
Wardrobes
Shoe Racks
Benches

