I stumbled across hackgaming.org today. The premise seems different from typical game jams – it's less about making a "complete game" and more about creatively breaking or extending existing game logic (think ROM hacks, API exploits for good, or tool-assisted speedrun scripts).
I recently came across – a platform that seems to be rethinking how developers, modders, and creatives collaborate.
Option 2: Twitter/X-style (Short, punchy, community-driven)
Is this the future of game prototyping? 🎮⚡ hackgaming.org
Option 3: Reddit-style (r/gamedev or r/INAT)
From memory editing puzzles to custom mod loaders, this is a playground for curious minds who ask "What if...?"
Check it out → hackgaming.org
🚨 Just found – a hidden gem for modders & game hackers. 🧩💾
💥 💥
If you love breaking games to understand how they work, this is your new playground. I stumbled across hackgaming
#GameHack #GlitchArt #ModCommunity #HackTheGame
We all love a good glitch. We all love a clever speedrun trick. Now imagine a whole community built around that energy.