For pentesters/archivists: this version is a great case study in JavaScript game security (or lack thereof).

PlayerControllerMP.prototype.clickBlock = function(...){ this.curBlockDamageMP = 1.0; } Because Eaglercraft uses TeaVM to translate Java bytecode to JS, you can inject modified classes via Userscripts (Tampermonkey).

For legitimate players: avoid unknown servers — many 1.5.2 servers are abandoned and may log your IP or inject malicious ads via hacks.