Java Games 220x176 -

// Draw grid lines for "solid piece" retro feel (optional) g.setColor(new Color(35, 40, 50)); for (int x = 0; x < WIDTH; x += 20) { g.drawLine(x, 0, x, HEIGHT); } for (int y = 0; y < HEIGHT; y += 20) { g.drawLine(0, y, WIDTH, y); }

public void moveLeft() { x = Math.max(2, x - SPEED); } java games 220x176

/** * Main game panel where all drawing and logic happens. * Uses BufferStrategy for smooth, tear-free rendering. */ private class GamePanel extends JPanel { private static final long serialVersionUID = 1L; // Draw grid lines for "solid piece" retro feel (optional) g

/** * SolidPieceGame - A retro-style Java game designed for 220x176 resolution. * Features smooth rendering, fixed timestep game loop, and solid visual blocks. */ public class SolidPieceGame extends JFrame { * Features smooth rendering, fixed timestep game loop,

// Game state private boolean running; private GamePanel gamePanel; private Thread gameThread;