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community update

plusone survey

our friends at plusone are doing their first yearly survey of the incremental game community!
if you have a few minutes, i'm sure they'd love it if you took the time to fill it out.

website update

better cloud saves (and more!)

you can now upload files to cloud save, and download cloud saves as files.
we've also rolled out a new look to the bar below games, some new tweaks in the sidebar, and a "continue playing" row on the homepage. for logged in users only

(*・ω・)ノ

galaxy.click is an open-source website for finding incremental games, socializing with others, and having fun.

website update

notified tags and oauth

some odd new features and a recap of what's been forgotten.

website update

game completion

you can now mark games as complete!
a little checkbox will appear next to the game, and it'll change to a different icon when the game has had an update.
the page formerly dedicated to game playtime now lets you manage completions and favorites, too.

support the site

patreon

if you love galaxy, consider helping it thrive for years to come, and get the donator flair and more in return.

features

cloud saving

take advantage of free cloud saving for every game on galaxy.
some games may even have it built-in, thanks to our cloud saving API!

developers

we're open-source

the source code for galaxy has been made available for anyone to read or modify however they see fit.

galaxy labs

galaxy cluster

cram multiple incrementals on screen at once, and tile them to best fit your needs.
currently, it's only a proof-of-concept. who knows where it'll go in the future?

developers

we ❤ developers

we know your struggles—making games is hard.
we've spent months making a site worthy of your games.

features

chat on galaxy

chat with other people on galaxy in real-time. for free, forever.

Nfs Hot Pursuit 2010 English Language Pack Review

[RELEASE] NFS Hot Pursuit 2010 – Full English Language Pack (Restored)

The engine roar was the same. The tires screeched. But when the first red-and-blue light bar flashed on his screen, the dispatcher’s voice came through—crystal clear, untethered from the grave of dead servers.

He compiled the new language pack. It was a single file: NFSHP_ENGLISH_FINAL.big . 1.4 GB. Nfs Hot Pursuit 2010 English Language Pack

And now, it was in the right language.

Leo smiled. He closed his laptop, walked to the window, and looked out at the grey Minsk morning. Somewhere in the digital ether, a thousand virtual cop cars were starting their engines. The pursuit was eternal. [RELEASE] NFS Hot Pursuit 2010 – Full English

Leo leaned back. He didn't cheer. He didn't upload the pack immediately. He simply listened to the silence of the engine cooling, the distant crash of Pacific waves, and the static ghost of his father’s CB radio.

The Crew had sent him the decryption key the night before, hidden in a screenshot of a Porsche 911 Turbo’s license plate. He typed it in. The file unfolded like a map of a forgotten city. He saw the folders: DISPATCHER , RIVAL , PLAYER . He compiled the new language pack

Leo opened his hex editor. He wasn't just replacing words; he was re-syncing phonemes to in-game events. A single mismatch—say, the English "Roadblock ahead" being 0.3 seconds longer than the Russian equivalent—would cause the game to crash to desktop during a heat level 6 chase. He had learned this the hard way, watching his own test build crash seventeen times in one night.

He started with the dispatcher. Using a custom script he'd written in Python—nicknamed "The Pursuit Breaker"—he began injecting the English audio. He matched each WAV file to its hash ID. 0x7F3A became "Traffic enforcement unit, suspect is fleeing." 0x8B21 became "PIT maneuver authorized. Take them out."

Leo caught the Bugatti at the bridge. A perfect PIT maneuver sent it spinning into the guardrail. The screen flashed:

That voice was the soul of the pursuit. And in the Russian version, it was replaced by a monotone male robot. It was like listening to a funeral director narrate a drag race.