Nov Blox Fruits Script -bez Kluc- - Auto Farm- ... 📍
Here's a very basic and conceptual structure of what an auto-farm script might look like:
-- Services local Players = game:GetService("Players") local RunService = game:GetService("RunService") NOV Blox Fruits Script -BEZ KLUC- - Auto Farm- ...
-- Configuration local targetFruit = "FruitName" -- Change to your target local farmLocation = Vector3.new(0, 0, 0) -- Change to farm location Here's a very basic and conceptual structure of
-- Functions local function moveToFarmLocation() -- Pathfinding to move to the farm location local path = PathfindingService:CreatePath() local waypoints = path:ComputeAsync(character.HumanoidRootPart.Position, farmLocation) if waypoints then for _, waypoint in ipairs(waypoints) do character.Humanoid:MoveTo(waypoint.Position) -- Wait for a bit to actually move there wait(1) end end end farmLocation) if waypoints then for _